Slevin Kelevra (
andyougoleft) wrote2014-05-13 08:33 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
|: 012. Video/Spam : Blind Eyes Shine Bright :|
[ Open Spam : Previously through Day One ]
[The Barge goes dark: Slevin's awareness comes back. He is, of course, in excruciating pain, but that's normal. What isn't normal is that he can't remember anything about the past week, he doesn't know how he came to be here, he doesn't know anything. Cassel is changing him, it's the kind of pain he recognizes, and he's only saved from it by going dark himself. When next he wakes up, everything is even worse than it was before.
He never gets that time back, but it's not as concerning to him as the new ease with which he can put distance between himself and his warden. He's good at this, despite the closed environment, and his desperation pushes him further into the lower levels than he really should be hiding. He should be afraid of whatever's in the dark, if there is anything, but he isn't. He knows where the monsters are.
He just doesn't know where the exit is.]
[ Open Spam : May 10-13 ]
[It's so strange, having allies that aren't yet beaten down but are neither naive enough not to know what's going on. It stirs something in Slevin, protected by his stubbornness, by sheer determination, but unable to sustain itself or grow. It isn't hope, it isn't anything like hope, but it might be what he's been waiting for. The end game. The perfect opportunity he's been waiting for. The Barge crashes and he absolutely makes his break for it, because it doesn't even matter what's on the planet. It's better than what's on the ship.
But it's better than what's on the ship. He's nervous with all the open space and light at first, but there are people here, they can understand him, and they don't immediately kill him; that means he can make this work. If he can only remember how.
He's a conman, though, or he was in another life. If he's careful about who and why, he shouldn't graduate. He won't have failed her.
If he can help others, he might even be able to get back to her someday. He finds Mindy, and he sets to work.]
[ Public : Video : Last Day of Port ]
[The camera is focused on a long-range shot of what will turn out to be an oblivious Chris D'Amico, down on the planet with the Barge visible in the background. It's zoomed in as close as it can, and there's someone breathing from behind it, the sound of footsteps in the sand and rock, and then Slevin's voice from off frame - rough, but calm and clear.]
Wardens, I know none of you aren't very good at taking the hint. But take the hint, take the loss, and go home.
[There's a click, and a quiet whip of air, a telltale zing for those who are unfortunate enough to know what bullets sound like. On the camera, Chris jerks and falls over into a heap, The communicator keeps rolling to push the point home: Slevin got his hands on a sniper rifle, and he's free on the planet.]
This is ours now. You can keep your ship. I don't miss. [This last sneered. Just a fact, not a challenge.]
...sh- [And then the scrambling of movement when the heap of black and red leather that is Chris looks like it begins to move just before the feed cuts out.]
[OOC: Affected Mirror Inmate Slevin along with his tiny murder shadow Mindy will be fucking up any wardens they find on the ground, and he'll be setting up other sniper spots if you want to encounter him. Just let me know what you want and we'll see what we can do!]
[The Barge goes dark: Slevin's awareness comes back. He is, of course, in excruciating pain, but that's normal. What isn't normal is that he can't remember anything about the past week, he doesn't know how he came to be here, he doesn't know anything. Cassel is changing him, it's the kind of pain he recognizes, and he's only saved from it by going dark himself. When next he wakes up, everything is even worse than it was before.
He never gets that time back, but it's not as concerning to him as the new ease with which he can put distance between himself and his warden. He's good at this, despite the closed environment, and his desperation pushes him further into the lower levels than he really should be hiding. He should be afraid of whatever's in the dark, if there is anything, but he isn't. He knows where the monsters are.
He just doesn't know where the exit is.]
[ Open Spam : May 10-13 ]
[It's so strange, having allies that aren't yet beaten down but are neither naive enough not to know what's going on. It stirs something in Slevin, protected by his stubbornness, by sheer determination, but unable to sustain itself or grow. It isn't hope, it isn't anything like hope, but it might be what he's been waiting for. The end game. The perfect opportunity he's been waiting for. The Barge crashes and he absolutely makes his break for it, because it doesn't even matter what's on the planet. It's better than what's on the ship.
But it's better than what's on the ship. He's nervous with all the open space and light at first, but there are people here, they can understand him, and they don't immediately kill him; that means he can make this work. If he can only remember how.
He's a conman, though, or he was in another life. If he's careful about who and why, he shouldn't graduate. He won't have failed her.
If he can help others, he might even be able to get back to her someday. He finds Mindy, and he sets to work.]
[ Public : Video : Last Day of Port ]
[The camera is focused on a long-range shot of what will turn out to be an oblivious Chris D'Amico, down on the planet with the Barge visible in the background. It's zoomed in as close as it can, and there's someone breathing from behind it, the sound of footsteps in the sand and rock, and then Slevin's voice from off frame - rough, but calm and clear.]
Wardens, I know none of you aren't very good at taking the hint. But take the hint, take the loss, and go home.
[There's a click, and a quiet whip of air, a telltale zing for those who are unfortunate enough to know what bullets sound like. On the camera, Chris jerks and falls over into a heap, The communicator keeps rolling to push the point home: Slevin got his hands on a sniper rifle, and he's free on the planet.]
This is ours now. You can keep your ship. I don't miss. [This last sneered. Just a fact, not a challenge.]
...sh- [And then the scrambling of movement when the heap of black and red leather that is Chris looks like it begins to move just before the feed cuts out.]
[OOC: Affected Mirror Inmate Slevin along with his tiny murder shadow Mindy will be fucking up any wardens they find on the ground, and he'll be setting up other sniper spots if you want to encounter him. Just let me know what you want and we'll see what we can do!]
private
[Fuck his life.]
private
private
private
But if we can kill them, they'll need to be resurrected back on board the Barge. They'll be death tolling, and they'll need to come back to the planet from one direction, which those of us with the means can cover, and create a buffer between the wardens and those that don't fight.
We can create a choke point.
private
private
I'm no hero, but this is good enough odds for at least a little peace. And the closest we've come.